HOME BATMAN VS VADER RULES POKEFAILS MUPPET WARS EDDY & CRIC MISTASIA MORE

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HOME BATMAN VS VADER RULES POKEFAILS MUPPET WARS EDDY & CRIC MISTASIA MORE
VADER RULES
NEWSLETTER
MEDIA

 Lea and Kyra are heading home when a thunderstorm forces them to take cover in a small shop in downtown Greenville. Lea quickly realizes that she made a bad choice, as they ducked into Monica’s Antique Shop…instead of the ice cream parlor.

 While inside, Kyra pokes around, to her sisters dismay. When, Lea bumps a table, Kyra hears an object fall to the ground. She crawls underneath the table and discovers a brilliant pen. It is covered in colorful jewels. Kyra decides to add it to her art collect. It would change their lives forever.

 Once home, Kyra attempted to use the pen, but no ink came out. She became frustrated and slammed the pen down upon her notebook before leaving the room.

 The pen leaked ink onto the pages causing her drawings to disappear. The pen was magical. It brought her drawings to life and had now set them loose on Greenville.

 Now, Kyra and her sister , Lea must find a way to capture the six creatures; Dino, Waxy, Swampy, Manti, Spinja and Frumpkin, before it is too late.

GOSSAMER PEN

AGE: 7-12 (YOUNG READERS)

GENRE: FANTASY/FICTION

PAGES:  139

CHAPTERS:  18

RELEASE DATE:  11/25/2014

AVAILABLE NOW!
SYNOPSIS
CHAPTERS
MAP OF GREENVILLE
PAPERBACK
EBOOK